Browsing: Cinema Tech

Paramount Pictures has announced a partnership with a number of big names in the virtual reality industry to create a virtual reality cinema experience. The first movie to be shown in the specialized application will be Top Gun 3D, but if successful, this could pave the way for big movie releases to take place simultaneously in VR and in real-world cinema locations. To make the cinema experience possible, Paramount has partnered with Bigscreen, the developer of the virtual LAN party and movie watching application of the same name. Bigscreen been enabling multiple VR headset owners to hang out in virtual…

“So I need to know: Are you ready to be transformed?” shouts Scott Ross to the 900-strong crowd in the auditorium. They respond with raucous applause. To them, Ross is a legend. He ran George Lucas’s visual effects company, Industrial Light & Magic (ILM) in the 1980s, then founded his own Oscar-winning effects firm with James Cameron. His audience is largely made up of young people looking to follow in his footsteps: animators, video game designers, concept artists, illustrators and effects specialists. These are the people who build the digital worlds where we’re increasingly spending our leisure time – in movies, games, and virtual…

LONDON—As a filmmaker and videographer, I have the privilege of telling stories through the eye of a camera lens, but you never know what to expect from project to project. On “The Last Highland Tiger,” Director Katie Wardle and I came across the story of the Scottish Wildcat, which, through persecution and mismanagement, is on the brink of extinction. This film was aimed at informing and educating the public about this rare and beautiful animal. To capture footage of the Wildcat in its natural environment, we made 14-15 hour-a-day treks into Scotland’s rugged mountains and dense woodlands. With up to…

Beginning in 1917 in Munich, the company has gone on to spread its expertise across the globe Like few other companies over the past century, ARRI has helped shape the world of cinema and had an immense impact on the art and technology of filmmaking. August Arnold and Robert Richter were still mere teenagers when they launched their film equipment company in 1917 in a small former shoemaker’s shop in Munich. Their first product was a film printer they built out of a lathe that Richter got for Christmas from his parents. “They were film enthusiasts,” says Dr. Joerg Pohlman,…

ProductionNext, a cloud-based project management system specifically designed for feature, short, music video, and corporate video productions, announced the immediate availability of its state-of-the-art tools and services under a public beta program. “Film and video producers have, for far too long, struggled with the complexities of making a movie, and have been poorly served by tools that are not designed to address the real issues at the heart of the production process,” said Jim Miller, ProductionNext’s founder and CEO. “The experiences and successes of our early-stage members have allowed us to refine ProductionNext’s design to properly address those issues, and we’re pleased…

Back in early fall 2014, I was shown my first virtual reality experience on a Samsung Gear VR developer kit. I was so overwhelmed and excited by the possibilities of what I just seen that I basically dropped everything I was doing in the film business (pretty much on the spot) and launched UNLTD VR, an immersive content and technology company. As a 20+ year film and TV content producer and distributor, my goal was simple: create ground-breaking cinematic immersive content that would compete with anything a Hollywood blockbuster has to offer. What I’ve learned along the way is that…

If you are one of those imaging and optical product enthusiast that’s been asking “What’s new with Canon?” Well, Canon put on a grand show to answer that very question. A select audience of specially invited guests that included Cinematographers, Film Makers, Videographers and Media executives were present at the demonstration of Canon’s latest exquisite range of professional video and photographic tools that held at Sheraton’s Four Point in Lekki. The event was well-attended and facilitated by Del-York International; media marketing partners to Canon in continuation of the strengthening of Canon’s overall presence in Nigeria. On hand to welcome the attendees was the vivacious Tayo Omodia, Canon’s Country…

DJI, the world’s leader in civilian drones and aerial imaging systems, today announced its partnership with South Korea’s top production house, Zanybros, taking video content creation to new heights with DJI’s aerial and camera technology. The first example of this partnership is the “Love Whisper” music video for the popular K-pop girl group GFriend, which has already generated more than 22 million YouTube views in just three weeks. The strategic partnership will see DJI providing hardware and technical support to Zanybros’ future filming and production projects. There are also plans to collaborate on training programs for professionals especially those in…

FEW technologies capture the imagination like virtual reality does—the technology has brought immersive experiences to the silver screen, and transformed the boundaries of what film can do. Virtual reality (VR) has always been inextricably attached to film, as both are interested in new forms of storytelling, and creatives everywhere are beginning to pay serious attention. When exactly VR began to pick up speed is hard to pinpoint, but the increasing affordability of VR equipment and headsets has definitely had an effect. What was once considered a fringe form of filmmaking has burst into the mainstream, and some analysts estimate the…

SIGGRAPH was held in Los Angeles July 30th thru August 3rd.  This year the atmosphere was filled with change as this was truly the year of the game engine as there were VR projects created in the Unreal Engine and Unity. “Adam” is a Webby Award winning computer-animated film created in the Unity game engine that offers real time rendering and editing. It was created to demonstrate the power of the real time editing tools in Unity so artists and filmmakers can make changes on the fly to individual elements in their story using Cinemachine (a unified procedural camera system)…

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